Produce special sound effectTag(s): IO
//jdk1.3
import javax.sound.sampled.*;
import java.util.Random;
public class SoundUtils {
public static float SAMPLE_RATE = 8000f;
public static void laser(int repeat)
throws LineUnavailableException, InterruptedException
{
AudioFormat af =
new AudioFormat(
SAMPLE_RATE, // sampleRate
8, // sampleSizeInBits
1, // channels
true, // signed
false); // bigEndian
SourceDataLine sdl = AudioSystem.getSourceDataLine(af);
sdl.open(af);
sdl.start();
byte[] buf = new byte[1];
int step;
for (int j=0; j < repeat; j++) {
step = 10;
for(int i=0; i < 2000; i++) {
buf[0] = ((i%step > 0) ? 32 : (byte)0);
if(i%250 == 0) step += 2;
sdl.write(buf,0,1);
}
Thread.sleep(200);
}
sdl.drain();
sdl.stop();
sdl.close();
}
public static void warp(int repeat)
throws LineUnavailableException, InterruptedException
{
AudioFormat af =
new AudioFormat(
SAMPLE_RATE, // sampleRate
8, // sampleSizeInBits
1, // channels
true, // signed
false); // bigEndian
SourceDataLine sdl = AudioSystem.getSourceDataLine(af);
sdl.open(af);
sdl.start();
byte[] buf = new byte[1];
int step;
for (int j=0; j < repeat; j++) {
step = 25;
for(int i=0; i < 2000; i++) {
if(i < 500) {
buf[0] = ((i%step > 0) ? 32 : (byte)0);
if(i%25 == 0) step--;
}
else {
buf[0] = ((i%step > 0) ? 16 : (byte)0);
if(i%50 == 0) step++;
}
sdl.write(buf,0,1);
}
}
sdl.drain();
sdl.stop();
sdl.close();
}
public static void bang()
throws LineUnavailableException, InterruptedException
{
AudioFormat af =
new AudioFormat(
SAMPLE_RATE, // sampleRate
8, // sampleSizeInBits
1, // channels
true, // signed
false); // bigEndian
SourceDataLine sdl = AudioSystem.getSourceDataLine(af);
sdl.open(af);
sdl.start();
byte[] buf = new byte[1];
Random r = new Random();
boolean silence = true;
for (int i=0 ; i < 8000 ; i++) {
while(r.nextInt() % 10 != 0) {
buf[0] =
silence ? 0 :
(byte)Math.abs(r.nextInt() %
(int)(1. + 63. * (1. + Math.cos(((double)i)
* Math.PI / 8000.))));
i++;
sdl.write(buf,0,1);
}
silence = !silence;
}
sdl.drain();
sdl.stop();
sdl.close();
}
public static void main(String[] args) throws Exception {
SoundUtils.laser(5);
Thread.sleep(1000);
SoundUtils.warp(10);
Thread.sleep(1000);
SoundUtils.bang();
}
}
import javax.sound.sampled.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class AppWithSound2 extends JFrame implements ActionListener {
JButton b1;
JButton b2;
private static final long serialVersionUID = 1L;
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
AppWithSound2 app = new AppWithSound2();
app.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
app.startApp();
}
});
}
public AppWithSound2() {
initGUI();
}
private void startApp() {
setVisible(true);
}
private void initGUI() {
setLayout(new FlowLayout());
setSize(300, 200);
b1 = new JButton("Sound with no thread");
b2 = new JButton("Sound with thread");
b1.addActionListener(this);
b2.addActionListener(this);
add(b1);
add(b2);
}
public void actionPerformed(ActionEvent e) {
if (e.getSource() == b1) {
LaserSound.laser();
}
if (e.getSource() == b2) {
new LaserSound().start();
}
}
}
class LaserSound extends Thread {
public void run() {
LaserSound.laser();
}
public static void laser() {
int repeat = 10;
try {
AudioFormat af = new AudioFormat(8000f, // sampleRate
8, // sampleSizeInBits
1, // channels
true, // signed
false); // bigEndian
SourceDataLine sdl;
sdl = AudioSystem.getSourceDataLine(af);
sdl.open(af);
sdl.start();
byte[] buf = new byte[1];
int step;
for (int j = 0; j < repeat; j++) {
step = 10;
for (int i = 0; i < 2000; i++) {
buf[0] = ((i % step > 0) ? 32 : (byte) 0);
if (i % 250 == 0)
step += 2;
sdl.write(buf, 0, 1);
}
Thread.sleep(200);
}
sdl.drain();
sdl.stop();
sdl.close();
} catch (Exception e) {
e.printStackTrace();
}
}
}
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